UserStats
UserStats
Fields
| Name | Type | |
|---|---|---|
runs | I32 | |
scoringRuns | I32 | |
runsCompleted | I32 | |
greaterQuantityGold | I32 | |
greaterQuantityCell | I32 | |
teleportation | I32 | |
goldEarned | I32 | |
goldSpent | I32 | |
cellsEarned | I32 | |
cellsSpent | I32 | |
healUsed | I32 | |
curseSurvived | I32 | |
dailyRunWon | I32 | |
lastDailyRunWon | String | |
weaponBlueprintBring | I32 | |
activeBlueprintBring | I32 | |
perksBlueprintBring | I32 | |
normalChestOpened | I32 | |
cursedChestOpened | I32 | |
secretPortalOpened | I32 | |
challengeSucceded | I32 | |
challengeFailed | I32 | |
biomes | hl.types.ArrayObj | |
perfectKillsChallSucceeded | I32 | |
perfectKillsChallFailed | I32 | |
timedDoorChallSucceeded | I32 | |
timedDoorChallFailed | I32 | |
monsters | hl.types.ArrayObj | |
deathByTrap | I32 | |
deathByTrapCL | I32 | |
deathByFatalFall | I32 | |
deathByInfection | I32 | |
deathBySuicide | I32 | |
cellsLost | I32 | |
invalidCdb | Bool | |
biomesTransitions | hl.types.ArrayObj | |
bossRushData | tool.bossRush.BossRushData | |
speedrunData | tool.SpeedrunData | |
incentivizedBiomesStats | Virtual[toString, set, remove, keys, iterator, get, exists] | |
statsDataVersion | I32 | |
__uid | I32 | |
| “ | Virtual[unserializeInit, unserialize, serialize, getSerializeSchema, getCLID, __uid] | |
| static | __clid | I32 |
Protos
f@5464init(UserStats) → Voidf@5465set_runs(UserStats, I32) → I32f@5466set_runsCompleted(UserStats, I32) → I32f@5467set_curseSurvived(UserStats, I32) → I32f@5468checkWeaponsUnlockedAchievement(UserStats) → Voidf@5469get_weaponsUnlocked(UserStats) → I32f@5470checkActivesUnlockedAchievement(UserStats) → Voidf@5471get_activesUnlocked(UserStats) → I32f@5472get_perksUnlocked(UserStats) → I32f@5473checkGreaterQuantityGold(UserStats) → Voidf@5474checkGreaterQuantityCell(UserStats) → Voidf@5475reachBiome(UserStats, String, String) → Voidf@5476getReachedBiomeCount(UserStats, String) → I32f@5477mobKilled(UserStats, String, Bool) → Voidf@5478killedByMob(UserStats, String) → Voidf@5479getKilledMobCount(UserStats, String) → I32f@5480hasSeenMob(UserStats, String) → Boolf@5481hasKilledMob(UserStats, String) → Boolf@5482hasSeenLevel(UserStats, String) → Boolf@5483cleanBiomesStats(UserStats) → Voidf@5484checkAchievements(UserStats) → Voidf@5485checkMobKilledUnlockedAchievement(UserStats) → Voidf@5486checkBiomeReachedUnlockedAchievement(UserStats) → Voidf@5487checkEndGameAchievements(UserStats, en.Hero) → Voidf@5488getCLID(UserStats) → I32f@5489serialize(UserStats, hxbit.Serializer) → Voidf@5490getSerializeSchema(UserStats) → hxbit.Schemaf@5491unserializeInit(UserStats) → Voidf@5492unserialize(UserStats, hxbit.Serializer) → Void
Bindings
- static
f@5541__constructor__(UserStats) → Void