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en.mob.JavelinSnake

en.mob.JavelinSnake

Inherits from: en.Mob

Fields

NameType
stuckInGroundJavelinen.bu.JavelinAmmo
currentJavelinBulleten.bu.Javelin
angMaxF64
javelinThrowDistMaxF64
javelinThrowDistMinF64
runningMoveSpeedMulF64
baseMoveSpeedMulCacheF64
isRunningBool
lastAttackUsedBool
tailHasBeenQueuedBool
javelinAndTeleportPhaseBool
hasJavelinTargetBool
javelinTargetCXI32
javelinTargetCYI32
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@20464 init(en.mob.JavelinSnake) → Void
  • f@20465 get_shootX(en.mob.JavelinSnake) → F64
  • f@20466 get_shootY(en.mob.JavelinSnake) → F64
  • f@20467 initGfx(en.mob.JavelinSnake) → Void
  • f@20468 setElite(en.mob.JavelinSnake, Bool) → Void
  • f@20469 dispose(en.mob.JavelinSnake) → Void
  • f@20470 inDetectArea(en.mob.JavelinSnake, Entity) → Bool
  • f@20471 behaviourAi(en.mob.JavelinSnake) → Void
  • f@20472 initSkills(en.mob.JavelinSnake) → Void
  • f@20473 preUpdate(en.mob.JavelinSnake) → Void
  • f@20474 postUpdate(en.mob.JavelinSnake) → Void
  • f@20475 getEntityCLIDS(en.mob.JavelinSnake) → hl.types.ArrayBytes_Int
  • f@20476 getCLID(en.mob.JavelinSnake) → I32
  • f@20477 unserializeInit(en.mob.JavelinSnake) → Void
  • f@20478 unserialize(en.mob.JavelinSnake, hxbit.Serializer) → Void

Bindings

  • static f@20509 __constructor__(en.mob.JavelinSnake, pr.Level, I32, I32, I32, I32) → Void
  • static f@20508 create(pr.Level, I32, I32, I32, I32) → en.mob.JavelinSnake