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en.mob.boss.gardener.Sickle

en.mob.boss.gardener.Sickle

Inherits from: en.Bullet

Fields

NameType
fromen.mob.boss.GardenerBoss
infVirtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]
sickleHitBoxtool.Area
animationTrackshaxe.ds.StringMap
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@9456 init(en.mob.boss.gardener.Sickle) → Void
  • f@9457 initGfx(en.mob.boss.gardener.Sickle) → Void
  • f@9458 onTouchWall(en.mob.boss.gardener.Sickle, I32) → Void
  • f@9461 destroy(en.mob.boss.gardener.Sickle) → Void
  • f@9462 kill(en.mob.boss.gardener.Sickle) → Void
  • f@9463 onCooldownEnd(en.mob.boss.gardener.Sickle, String, I32) → Void
  • f@9464 checkCollisions(en.mob.boss.gardener.Sickle) → Void
  • f@9465 accelerateTowardsParent(en.mob.boss.gardener.Sickle) → Void
  • f@9466 updateTrajectory(en.mob.boss.gardener.Sickle) → Void
  • f@9467 fixedUpdate(en.mob.boss.gardener.Sickle) → Void
  • f@9468 get_headX(en.mob.boss.gardener.Sickle) → F64
  • f@9469 get_headY(en.mob.boss.gardener.Sickle) → F64
  • f@9470 doTail(en.mob.boss.gardener.Sickle) → Void
  • f@9471 postUpdate(en.mob.boss.gardener.Sickle) → Void
  • f@9472 getEntityCLIDS(en.mob.boss.gardener.Sickle) → hl.types.ArrayBytes_Int
  • f@9473 getCLID(en.mob.boss.gardener.Sickle) → I32

Bindings

  • f@9460 onBulletHit(en.mob.boss.gardener.Sickle, Entity, tool.atk.AttackData) → Void
  • f@9459 onBlock(en.mob.boss.gardener.Sickle, Bool) → Void
  • static f@9474 __constructor__(en.mob.boss.gardener.Sickle, Entity, tool.atk.AttackData, F64, Ref) → Void