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h3d.pass.DirShadowMap

h3d.pass.DirShadowMap

Inherits from: h3d.pass.Shadows

Fields

NameType
customDepthBool
depthh3d.mat.DepthBuffer
dshaderh3d.shader.DirShadow
borderh3d.pass.Border
mergePassh3d.pass.ScreenFx
calcShadowBoundsFun

Protos

  • f@30840 set_mode(h3d.pass.DirShadowMap, h3d.pass.RenderMode) → h3d.pass.RenderMode
  • f@30841 set_size(h3d.pass.DirShadowMap, I32) → I32
  • f@30843 setGlobals(h3d.pass.DirShadowMap) → Void
  • f@30844 syncShader(h3d.pass.DirShadowMap, h3d.mat.Texture) → Void
  • f@30845 draw(h3d.pass.DirShadowMap, h3d.pass.Object) → h3d.pass.Object

Bindings

  • f@30842 calcShadowBounds(h3d.pass.DirShadowMap, h3d.Camera) → Void
  • static f@30846 __constructor__(h3d.pass.DirShadowMap, h3d.scene.Light) → Void