h3d.pass.DirShadowMap
h3d.pass.DirShadowMap
Inherits from: h3d.pass.Shadows
Fields
| Name | Type | |
|---|---|---|
customDepth | Bool | |
depth | h3d.mat.DepthBuffer | |
dshader | h3d.shader.DirShadow | |
border | h3d.pass.Border | |
mergePass | h3d.pass.ScreenFx | |
calcShadowBounds | Fun |
Protos
f@30840set_mode(h3d.pass.DirShadowMap, h3d.pass.RenderMode) → h3d.pass.RenderModef@30841set_size(h3d.pass.DirShadowMap, I32) → I32f@30843setGlobals(h3d.pass.DirShadowMap) → Voidf@30844syncShader(h3d.pass.DirShadowMap, h3d.mat.Texture) → Voidf@30845draw(h3d.pass.DirShadowMap, h3d.pass.Object) → h3d.pass.Object
Bindings
f@30842calcShadowBounds(h3d.pass.DirShadowMap, h3d.Camera) → Void- static
f@30846__constructor__(h3d.pass.DirShadowMap, h3d.scene.Light) → Void