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tool.mainSkills.JumpDown

tool.mainSkills.JumpDown

Inherits from: tool.HeroMainSkill

Fields

NameType
holdNormalJumpLockF64
blackboardtool.mainSkills.blackboards.JumpBlackBoard
static__clidI32

Protos

  • f@35063 init(tool.mainSkills.JumpDown) → Void
  • f@35064 passiveFixedUpdate(tool.mainSkills.JumpDown) → Void
  • f@35065 isUsingInputs(tool.mainSkills.JumpDown) → Bool
  • f@35066 canUse(tool.mainSkills.JumpDown) → Bool
  • f@35067 onStart(tool.mainSkills.JumpDown) → Void
  • f@35068 jumpDown(tool.mainSkills.JumpDown) → Void
  • f@35069 onCooldownEnd(tool.mainSkills.JumpDown, String, I32) → Void
  • f@35070 getCLID(tool.mainSkills.JumpDown) → I32

Bindings

  • static f@35071 __constructor__(tool.mainSkills.JumpDown, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void