tool.mainSkills.Dodge
tool.mainSkills.Dodge
Inherits from: tool.HeroMainSkill
Fields
| Name | Type | |
|---|---|---|
dodgeHold | Bool | |
| static | __clid | I32 |
Protos
f@21542init(tool.mainSkills.Dodge) → Voidf@21543destroy(tool.mainSkills.Dodge) → Voidf@21544preUpdate(tool.mainSkills.Dodge) → Voidf@21545prepare(tool.mainSkills.Dodge) → Boolf@21546isUsingInputs(tool.mainSkills.Dodge) → Boolf@21547canUse(tool.mainSkills.Dodge) → Boolf@21548onStart(tool.mainSkills.Dodge) → Voidf@21549onCancel(tool.mainSkills.Dodge) → Voidf@21550perfectDodge(tool.mainSkills.Dodge, tool.atk.AttackData) → Voidf@21551onOwnerDamaged(tool.mainSkills.Dodge, tool.atk.AttackData) → Voidf@21552onOwnerMissed(tool.mainSkills.Dodge, tool.atk.AttackData) → Voidf@21553getCLID(tool.mainSkills.Dodge) → I32f@21554unserializeInit(tool.mainSkills.Dodge) → Voidf@21555unserialize(tool.mainSkills.Dodge, hxbit.Serializer) → Void
Bindings
- static
f@11667__constructor__(tool.mainSkills.Dodge, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void