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shader.Scatter

shader.Scatter

Inherits from: h3d.shader.ScreenShader

Fields

NameType
numSamples__I32
exposure__F64
decay__F64
density__F64
weight__F64
lightPos__h3d.Vector
texture__h3d.mat.Texture
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@33779 updateConstants(shader.Scatter, hxsl.Globals) → Void
  • f@33780 getParamValue(shader.Scatter, I32) → Dyn
  • f@33781 getParamFloatValue(shader.Scatter, I32) → F64

Bindings

  • static f@33782 __constructor__(shader.Scatter) → Void