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en.inter.RunicShrine

en.inter.RunicShrine

Inherits from: en.Interactive

Fields

NameType
itemtool.InventItem
floatCptF64
neededRunesI32
isSealedBool
iconui.icon.Icon
glowingCellslibs.heaps.slib.HSprite
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@16490 initGfx(en.inter.RunicShrine) → Void
  • f@16491 getColor(en.inter.RunicShrine) → I32
  • f@16492 minimapTracking(en.inter.RunicShrine) → Void
  • f@16493 onFocus(en.inter.RunicShrine) → Void
  • f@16494 postUpdate(en.inter.RunicShrine) → Void
  • f@16489 breakIt(en.inter.RunicShrine) → Void
  • f@16495 dispose(en.inter.RunicShrine) → Void
  • f@16496 canBeActivated(en.inter.RunicShrine, en.Hero) → Bool
  • f@16497 onActivate(en.inter.RunicShrine, en.Hero, Bool) → Void
  • f@16498 onOutOfGameChange(en.inter.RunicShrine) → Void
  • f@16499 fixedUpdate(en.inter.RunicShrine) → Void
  • f@16500 getEntityCLIDS(en.inter.RunicShrine) → hl.types.ArrayBytes_Int
  • f@16501 getCLID(en.inter.RunicShrine) → I32
  • f@16502 serialize(en.inter.RunicShrine, hxbit.Serializer) → Void
  • f@16503 getSerializeSchema(en.inter.RunicShrine) → hxbit.Schema
  • f@16504 unserialize(en.inter.RunicShrine, hxbit.Serializer) → Void

Bindings

  • static f@16413 __constructor__(en.inter.RunicShrine, pr.Level, I32, I32, tool.InventItem, I32) → Void