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hxsl.RuntimeShaderData

hxsl.RuntimeShaderData

Fields

NameType
vertexBool
dataVirtual[funs, name, vars]
codeString
paramshxsl.AllocParam
paramsSizeI32
globalshxsl.AllocGlobal
globalsSizeI32
textureshxsl.AllocParam
texturesCountI32
buffershxsl.AllocParam
bufferCountI32
constshl.types.ArrayBytes_Float

Protos

No protos.

Bindings

  • static f@2661 __constructor__(hxsl.RuntimeShaderData) → Void