ui.sel.HeadSelector
ui.sel.HeadSelector
Inherits from: ui.sel.GridSelector
Fields
| Name | Type | |
|---|---|---|
heroSpr | libs.heaps.slib.HSprite | |
animationTracks | haxe.ds.StringMap | |
headContainer | h2d.Object | |
heads | hl.types.ArrayObj | |
userSkin | String | |
userHead | String | |
curHeadId | I32 | |
rightFlowHei | I32 | |
rightFlowWid | I32 | |
nameText | ui.Text | |
descText | ui.Text | |
hintText | ui.Text | |
lockedSprite | libs.heaps.slib.HSprite |
Protos
f@26535get_wid(ui.sel.HeadSelector) → I32f@26536setControlLabel(ui.sel.HeadSelector) → Voidf@26537pauseGame(ui.sel.HeadSelector) → Voidf@26538initGrid(ui.sel.HeadSelector) → Voidf@26539createHeroSpr(ui.sel.HeadSelector) → Voidf@26540createHeroHead(ui.sel.HeadSelector, Virtual[atlas, glowData, item, particleEffects, properties]) → tool.HeroHeadf@26541initRightFlow(ui.sel.HeadSelector) → Voidf@26542isEntryLocked(ui.sel.HeadSelector, I32) → Boolf@26543isEntryIncompatible(ui.sel.HeadSelector, I32) → Boolf@26544getIconBmp(ui.sel.HeadSelector, I32, h2d.Object) → h2d.Objectf@26545setHeadVisibility(ui.sel.HeadSelector, Virtual[head, id], Bool) → Voidf@26546beforeUpdateSelection(ui.sel.HeadSelector) → Voidf@26547updateRightFlow(ui.sel.HeadSelector) → Voidf@26548getTitleText(ui.sel.HeadSelector) → Stringf@26549onResize(ui.sel.HeadSelector) → Voidf@26550updateTextsPosition(ui.sel.HeadSelector, Ref) → Voidf@26551onValidate(ui.sel.HeadSelector) → Voidf@26552close(ui.sel.HeadSelector) → Voidf@26553getHeadX(ui.sel.HeadSelector) → F64f@26554getHeadY(ui.sel.HeadSelector) → F64f@26555postUpdate(ui.sel.HeadSelector) → Void
Bindings
- static
f@26556__constructor__(ui.sel.HeadSelector) → Void