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ui.sel.ItemSelector

ui.sel.ItemSelector

Inherits from: ui.sel.GridSelector

Fields

NameType
groupshl.types.ArrayBytes_Int
itemshl.types.ArrayObj
itemDescui.NewItemDesc
chosenItemString
validateCbFun

Protos

  • f@25068 get_wid(ui.sel.ItemSelector) → I32
  • f@25069 initGrid(ui.sel.ItemSelector) → Void
  • f@25070 itemIsFiltered(ui.sel.ItemSelector, Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]) → Bool
  • f@25071 initRightFlow(ui.sel.ItemSelector) → Void
  • f@25072 isEntryLocked(ui.sel.ItemSelector, I32) → Bool
  • f@25073 getIconBmp(ui.sel.ItemSelector, I32, h2d.Object) → h2d.Object
  • f@25074 updateRightFlow(ui.sel.ItemSelector) → Void
  • f@25075 getInventItem(ui.sel.ItemSelector) → tool.InventItem
  • f@25076 getTitleText(ui.sel.ItemSelector) → String
  • f@25077 itemFromEntry(ui.sel.ItemSelector, Virtual[cx, cy, f, i, isLocked, sectionIdx]) → String
  • f@25078 onResize(ui.sel.ItemSelector) → Void
  • f@25079 onValidate(ui.sel.ItemSelector) → Void

Bindings

  • static f@25080 __constructor__(ui.sel.ItemSelector, hl.types.ArrayBytes_Int, Fun) → Void