pow.Taunt
pow.Taunt
Inherits from: Power
Fields
| Name | Type | |
|---|---|---|
| static | VOLTEDIVIDER | F64 |
| static | SPEEDMULTIPLIER | F64 |
| static | TPCHARGE | F64 |
| static | CASTSPEEDMULT | F64 |
| static | COOLDOWNSPEEDMULT | F64 |
| static | DMGMULT | F64 |
| static | __clid | I32 |
Protos
f@34114startPrepare(pow.Taunt) → Voidf@34115playEffect(pow.Taunt) → Voidf@34116getAllTauntedEnnemies(pow.Taunt) → hl.types.ArrayObjf@34117onCooldownEnd(pow.Taunt, String, I32) → Voidf@34118getCLID(pow.Taunt) → I32
Bindings
- static
f@21395__constructor__(pow.Taunt, Entity, tool.InventItem) → Void