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en.inter.ExitToQueenTrigger

en.inter.ExitToQueenTrigger

Inherits from: en.Interactive

Fields

NameType
usedBool
rVirtual[h, w, x, y]
levelIdString
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@23880 onCooldownEnd(en.inter.ExitToQueenTrigger, String, I32) → Void
  • f@23881 canBeActivated(en.inter.ExitToQueenTrigger, en.Hero) → Bool
  • f@23882 trigger(en.inter.ExitToQueenTrigger, Entity) → Void
  • f@23883 destroy(en.inter.ExitToQueenTrigger) → Void
  • f@23884 outOfGameUpdate(en.inter.ExitToQueenTrigger) → Void
  • f@23885 fixedUpdate(en.inter.ExitToQueenTrigger) → Void
  • f@23886 getEntityCLIDS(en.inter.ExitToQueenTrigger) → hl.types.ArrayBytes_Int
  • f@23887 getCLID(en.inter.ExitToQueenTrigger) → I32
  • f@23888 serialize(en.inter.ExitToQueenTrigger, hxbit.Serializer) → Void
  • f@23889 getSerializeSchema(en.inter.ExitToQueenTrigger) → hxbit.Schema
  • f@23890 unserialize(en.inter.ExitToQueenTrigger, hxbit.Serializer) → Void

Bindings

  • static f@23879 __constructor__(en.inter.ExitToQueenTrigger, pr.Level, F64, I32, I32, I32, String) → Void