tool.mainSkills.JumpBeheaded
tool.mainSkills.JumpBeheaded
Inherits from: tool.mainSkills.Jump
Fields
| Name | Type | |
|---|---|---|
jumpExtra | I32 | |
| static | __clid | I32 |
Protos
f@35048passiveFixedUpdate(tool.mainSkills.JumpBeheaded) → Voidf@35049normalJump(tool.mainSkills.JumpBeheaded) → Voidf@35050getCLID(tool.mainSkills.JumpBeheaded) → I32f@35051serialize(tool.mainSkills.JumpBeheaded, hxbit.Serializer) → Voidf@35052getSerializeSchema(tool.mainSkills.JumpBeheaded) → hxbit.Schemaf@35053unserializeInit(tool.mainSkills.JumpBeheaded) → Voidf@35054unserialize(tool.mainSkills.JumpBeheaded, hxbit.Serializer) → Void
Bindings
- static
f@35055__constructor__(tool.mainSkills.JumpBeheaded, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void