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tool.mainSkills.JumpBeheaded

tool.mainSkills.JumpBeheaded

Inherits from: tool.mainSkills.Jump

Fields

NameType
jumpExtraI32
static__clidI32

Protos

  • f@35048 passiveFixedUpdate(tool.mainSkills.JumpBeheaded) → Void
  • f@35049 normalJump(tool.mainSkills.JumpBeheaded) → Void
  • f@35050 getCLID(tool.mainSkills.JumpBeheaded) → I32
  • f@35051 serialize(tool.mainSkills.JumpBeheaded, hxbit.Serializer) → Void
  • f@35052 getSerializeSchema(tool.mainSkills.JumpBeheaded) → hxbit.Schema
  • f@35053 unserializeInit(tool.mainSkills.JumpBeheaded) → Void
  • f@35054 unserialize(tool.mainSkills.JumpBeheaded, hxbit.Serializer) → Void

Bindings

  • static f@35055 __constructor__(tool.mainSkills.JumpBeheaded, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void