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ui.Loading

ui.Loading

Inherits from: h2d.Layers

Fields

NameType
wI32
hI32
bgMaskh2d.Graphics
loadingFlowh2d.Flow
sprlibs.heaps.slib.HSprite
textui.Text
lvlContenth2d.Object
lvlBmph2d.Bitmap
lvlFlowh2d.Flow
subFlowh2d.Flow
lvlNameui.Text
lvlDescui.Text
lvlTextshl.types.ArrayObj
lineshl.types.ArrayObj
tgCornersh2d.TileGroup
cornerTileh2d.Tile
staticLLDVirtual[desc, level]

Protos

  • f@5660 addText(ui.Loading) → Void
  • f@5661 setColor(ui.Loading, Null) → Void
  • f@5662 setDispData(ui.Loading, Virtual[bossRuneActivated, gameTimeS, level]) → Void
  • f@5663 addLine(ui.Loading) → Void
  • f@5664 showContent(ui.Loading) → Void
  • f@5665 hideContent(ui.Loading) → Void
  • f@5666 onResize(ui.Loading, I32, I32) → Void
  • f@5667 sync(ui.Loading, h2d.RenderContext) → Void

Bindings

  • static f@5668 __constructor__(ui.Loading, h2d.Object) → Void