ui.Loading
ui.Loading
Inherits from: h2d.Layers
Fields
| Name | Type | |
|---|---|---|
w | I32 | |
h | I32 | |
bgMask | h2d.Graphics | |
loadingFlow | h2d.Flow | |
spr | libs.heaps.slib.HSprite | |
text | ui.Text | |
lvlContent | h2d.Object | |
lvlBmp | h2d.Bitmap | |
lvlFlow | h2d.Flow | |
subFlow | h2d.Flow | |
lvlName | ui.Text | |
lvlDesc | ui.Text | |
lvlTexts | hl.types.ArrayObj | |
lines | hl.types.ArrayObj | |
tgCorners | h2d.TileGroup | |
cornerTile | h2d.Tile | |
| static | LLD | Virtual[desc, level] |
Protos
f@5660addText(ui.Loading) → Voidf@5661setColor(ui.Loading, Null) → Voidf@5662setDispData(ui.Loading, Virtual[bossRuneActivated, gameTimeS, level]) → Voidf@5663addLine(ui.Loading) → Voidf@5664showContent(ui.Loading) → Voidf@5665hideContent(ui.Loading) → Voidf@5666onResize(ui.Loading, I32, I32) → Voidf@5667sync(ui.Loading, h2d.RenderContext) → Void
Bindings
- static
f@5668__constructor__(ui.Loading, h2d.Object) → Void