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level.disp.WaterFall

level.disp.WaterFall

Inherits from: libs.Process

Fields

NameType
waterh2d.Bitmap
speedWaterF64
speedDispF64
cxI32
lDisplevel.LevelDisp
xF64
yminF64
ymaxF64
widF64
colorI32
visibleBool
speedParaF64
displaceSblibs.heaps.slib.HSpriteBatch
addSblibs.heaps.slib.HSpriteBatch
cullingBoundsh2d.col.Bounds

Protos

  • f@7939 setColor(level.disp.WaterFall, I32) → Void
  • f@7940 update(level.disp.WaterFall) → Void
  • f@7941 postUpdate(level.disp.WaterFall) → Void
  • f@7942 set_visible(level.disp.WaterFall, Bool) → Bool
  • f@7943 onVisibleChanged(level.disp.WaterFall) → Void

Bindings

  • static f@7944 __constructor__(level.disp.WaterFall, level.LevelDisp, I32, I32, I32, I32, libs.heaps.slib.HSpriteBatch, libs.heaps.slib.HSpriteBatch, Ref, Ref, Ref) → Void