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en.bu.Flail

en.bu.Flail

Inherits from: Entity

Fields

NameType
baseDxF64
radiusForHeroI32
owneren.mob.OrbLauncher
isLaunchedBool
hitPowerF64
tLighttool.EntityLight
glowlibs.heaps.slib.HSprite
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@20867 initGfx(en.bu.Flail) → Void
  • f@20868 launch(en.bu.Flail) → Void
  • f@20869 shouldSave(en.bu.Flail) → Bool
  • f@20870 hitByHero(en.bu.Flail, Entity) → Void
  • f@20871 onTouch(en.bu.Flail, Entity) → Void
  • f@20872 canApplyRepelling(en.bu.Flail) → Bool
  • f@20873 onDie(en.bu.Flail) → Void
  • f@20874 dispose(en.bu.Flail) → Void
  • f@20875 fixedUpdate(en.bu.Flail) → Void
  • f@20876 postUpdate(en.bu.Flail) → Void
  • f@20877 getCLID(en.bu.Flail) → I32
  • f@20878 serialize(en.bu.Flail, hxbit.Serializer) → Void
  • f@20879 getSerializeSchema(en.bu.Flail) → hxbit.Schema
  • f@20880 unserializeInit(en.bu.Flail) → Void
  • f@20881 unserialize(en.bu.Flail, hxbit.Serializer) → Void
  • f@20882 getEntityCLIDS(en.bu.Flail) → hl.types.ArrayBytes_Int

Bindings

  • static f@20883 __constructor__(en.bu.Flail, en.mob.OrbLauncher) → Void