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en.deco.SuspendedChest

en.deco.SuspendedChest

Inherits from: en.deco.Pendulum

Fields

NameType
dclibs.heaps.slib.HSprite
bottomNameString
flipXBool
statictingleSoundshl.types.ArrayObj
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@22741 initGfx(en.deco.SuspendedChest) → Void
  • f@22742 onOutOfGameChange(en.deco.SuspendedChest) → Void
  • f@22743 initTingle(en.deco.SuspendedChest, I32, Bool) → Void
  • f@22744 initChain(en.deco.SuspendedChest, Ref) → Void
  • f@22745 getCLID(en.deco.SuspendedChest) → I32
  • f@22746 getEntityCLIDS(en.deco.SuspendedChest) → hl.types.ArrayBytes_Int

Bindings

  • static f@22740 __constructor__(en.deco.SuspendedChest, pr.Level, F64, F64, String, String, Ref) → Void