en.deco.SuspendedChest
en.deco.SuspendedChest
Inherits from: en.deco.Pendulum
Fields
| Name | Type | |
|---|---|---|
dc | libs.heaps.slib.HSprite | |
bottomName | String | |
flipX | Bool | |
| static | tingleSounds | hl.types.ArrayObj |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@22741initGfx(en.deco.SuspendedChest) → Voidf@22742onOutOfGameChange(en.deco.SuspendedChest) → Voidf@22743initTingle(en.deco.SuspendedChest, I32, Bool) → Voidf@22744initChain(en.deco.SuspendedChest, Ref) → Voidf@22745getCLID(en.deco.SuspendedChest) → I32f@22746getEntityCLIDS(en.deco.SuspendedChest) → hl.types.ArrayBytes_Int
Bindings
- static
f@22740__constructor__(en.deco.SuspendedChest, pr.Level, F64, F64, String, String, Ref) → Void