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shader.Ghost

shader.Ghost

Inherits from: hxsl.Shader

Fields

NameType
inputTexture__h3d.mat.Texture
normalTexture__h3d.mat.Texture
pixelUVScale__h3d.Vector
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@30476 updateConstants(shader.Ghost, hxsl.Globals) → Void
  • f@30477 getParamValue(shader.Ghost, I32) → Dyn
  • f@30478 getParamFloatValue(shader.Ghost, I32) → F64

Bindings

  • static f@30479 __constructor__(shader.Ghost, h3d.mat.Texture, h3d.mat.Texture) → Void