shader.Ghost
shader.Ghost
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
inputTexture__ | h3d.mat.Texture | |
normalTexture__ | h3d.mat.Texture | |
pixelUVScale__ | h3d.Vector | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30476updateConstants(shader.Ghost, hxsl.Globals) → Voidf@30477getParamValue(shader.Ghost, I32) → Dynf@30478getParamFloatValue(shader.Ghost, I32) → F64
Bindings
- static
f@30479__constructor__(shader.Ghost, h3d.mat.Texture, h3d.mat.Texture) → Void