hxd.SceneEvents
hxd.SceneEvents
Fields
| Name | Type | |
|---|---|---|
window | hxd.Window | |
scenes | hl.types.ArrayObj | |
currentOver | Virtual[handleEvent, getInteractiveScene] | |
currentFocus | Virtual[handleEvent, getInteractiveScene] | |
pendingEvents | hl.types.ArrayObj | |
pushList | hl.types.ArrayObj | |
currentDrag | Virtual[f, onCancel, ref] | |
mouseX | F64 | |
mouseY | F64 | |
lastTouch | I32 | |
focusLost | hxd.Event | |
checkPos | hxd.Event | |
onOut | hxd.Event | |
isOut | Bool |
Protos
f@2782onRemove(hxd.SceneEvents, Virtual[handleEvent, getInteractiveScene]) → Voidf@2783addScene(hxd.SceneEvents, Virtual[setEvents, isInteractiveVisible, handleEvent, dispatchListeners, dispatchEvent], Null) → Voidf@2784focus(hxd.SceneEvents, Virtual[handleEvent, getInteractiveScene]) → Voidf@2785blur(hxd.SceneEvents) → Voidf@2786checkFocus(hxd.SceneEvents) → Voidf@2787emitEvent(hxd.SceneEvents, hxd.Event) → Voidf@2788checkEvents(hxd.SceneEvents) → Voidf@2789startDrag(hxd.SceneEvents, Fun, Fun, hxd.Event) → Voidf@2790stopDrag(hxd.SceneEvents) → Voidf@2791onEvent(hxd.SceneEvents, hxd.Event) → Voidf@2792dispatchListeners(hxd.SceneEvents, hxd.Event) → Void
Bindings
- static
f@2793__constructor__(hxd.SceneEvents, hxd.Window) → Void