h3d.impl.TextureCache
h3d.impl.TextureCache
Fields
| Name | Type | |
|---|---|---|
cache | hl.types.ArrayObj | |
position | I32 | |
defaultDepthBuffer | h3d.mat.DepthBuffer | |
ctx | h3d.impl.RenderContext | |
defaultFormat | hxd.PixelFormat |
Protos
f@2836begin(h3d.impl.TextureCache) → Voidf@2837allocTarget(h3d.impl.TextureCache, String, I32, I32, Ref, hxd.PixelFormat, hl.types.ArrayObj) → h3d.mat.Texturef@2838dispose(h3d.impl.TextureCache) → Void
Bindings
- static
f@2839__constructor__(h3d.impl.TextureCache, h3d.impl.RenderContext) → Void