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level.Mob

level.Mob

Fields

NameType
cxI32
cyI32
kindString
dirNull
dmgTierI32
lifeTierI32
eliteBool
disableEliteSkillBool
bossBool
lootshl.types.ArrayObj
inShrineBool
inEggBool
inStoneBool
outOfStoneInstantlyBool
carriedInfectionI32
flawlessLootshl.types.ArrayObj
__uidI32
Virtual[unserializeInit, unserialize, serialize, getSerializeSchema, getCLID, __uid]
static__clidI32

Protos

  • f@3235 toString(level.Mob) → String
  • f@3236 getCLID(level.Mob) → I32
  • f@3237 serialize(level.Mob, hxbit.Serializer) → Void
  • f@3238 getSerializeSchema(level.Mob) → hxbit.Schema
  • f@3239 unserializeInit(level.Mob) → Void
  • f@3240 unserialize(level.Mob, hxbit.Serializer) → Void
  • f@3241 __string(level.Mob) → Bytes

Bindings

  • static f@3242 __constructor__(level.Mob, String, I32, I32, I32, I32, Null) → Void