tool.weap.KingScepter
tool.weap.KingScepter
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
dashingF | F64 | |
spinning | Bool | |
isFirstSpin | Bool | |
spinCount | I32 |
Protos
f@35529hitFromWeapon(tool.weap.KingScepter, Entity, Ref) → Voidf@35530onDodge(tool.weap.KingScepter) → Voidf@35531cancelAll(tool.weap.KingScepter) → Voidf@35532onExecute(tool.weap.KingScepter) → Boolf@35533reset(tool.weap.KingScepter) → Voidf@35534push(tool.weap.KingScepter, Entity) → Voidf@35535jumpAndStartSpin(tool.weap.KingScepter, Entity) → Voidf@35536stopSpin(tool.weap.KingScepter) → Voidf@35537onOwnerTouchGround(tool.weap.KingScepter) → Voidf@35538onOwnerTouch(tool.weap.KingScepter, Entity) → Voidf@35539checkHit(tool.weap.KingScepter, Entity) → Voidf@35540fixedUpdate(tool.weap.KingScepter) → Voidf@35541dispose(tool.weap.KingScepter) → Void
Bindings
- static
f@35542__constructor__(tool.weap.KingScepter, en.Hero, tool.InventItem) → Void