level.disp.GardenerStage
level.disp.GardenerStage
Inherits from: level.disp.Cliff
Fields
| Name | Type | |
|---|---|---|
speedMult | F64 | |
oldSpeedMult | F64 | |
sbFront | libs.heaps.slib.HSpriteBatch | |
sbBrumeFront | libs.heaps.slib.HSpriteBatch | |
sbRoses | libs.heaps.slib.HSpriteBatch | |
tileRoses | hl.types.ArrayObj | |
outsideRatio | F64 | |
transitionTime | F64 | |
rosePerCase | I32 | |
customParallaxBounds | h2d.col.Bounds | |
vitrauxPos | h2d.col.Point |
Protos
f@33076addWater(level.disp.GardenerStage) → Voidf@33077render(level.disp.GardenerStage) → Voidf@33078addScroller(level.disp.GardenerStage, level.DecoZone) → Voidf@33079decorateRoom(level.disp.GardenerStage, level.Room) → Voidf@33080addRoses(level.disp.GardenerStage, I32, I32, I32, F64, F64, Ref) → Voidf@33081getCurrentNearBorderRatio(level.disp.GardenerStage, Ref) → F64f@33082getNearBorderRatioAtPos(level.disp.GardenerStage, F64, F64, Ref) → F64f@33083getParallaxBounds(level.disp.GardenerStage, Virtual[blendMode, color, fill, innerGlow, isCloud, layer, name, outerGlow, pivotX, pivotY, position, props, reflected, scaling, scatter, scrollX, scrollY, tileName, visible]) → h2d.col.Boundsf@33084renderParallax(level.disp.GardenerStage, Virtual[blendMode, color, fill, innerGlow, isCloud, layer, name, outerGlow, pivotX, pivotY, position, props, reflected, scaling, scatter, scrollX, scrollY, tileName, visible], String) → Voidf@33085onAddParallax(level.disp.GardenerStage, Virtual[blendMode, color, fill, innerGlow, isCloud, layer, name, outerGlow, pivotX, pivotY, position, props, reflected, scaling, scatter, scrollX, scrollY, tileName, visible], Parallax, ParallaxGroup) → Voidf@33086renderFrontRocks(level.disp.GardenerStage) → Voidf@33087updateBiomeFx(level.disp.GardenerStage) → Voidf@33088decorateLevel(level.disp.GardenerStage) → Void
Bindings
- static
f@33075__constructor__(level.disp.GardenerStage, pr.Level, level.LevelMap, String, String) → Void