tool.weap.SkulBone
tool.weap.SkulBone
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
secondAttackHit | Bool | |
curWhirlwindAttackCounter | I32 | |
whirlwindDelayBetweenAttacks | F64 |
Protos
f@35770initSkill(tool.weap.SkulBone, I32, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease], tool.WeaponSkill) → Voidf@35771onBeforeCurSkillPrepare(tool.weap.SkulBone) → Voidf@35772launchWhirlwindAttack(tool.weap.SkulBone) → Voidf@35773updateWhirlwindAttack(tool.weap.SkulBone, F64) → Voidf@35774onExecute(tool.weap.SkulBone) → Boolf@35775playAttack(tool.weap.SkulBone) → Boolf@35776playWhirlwindIntermediateAttack(tool.weap.SkulBone) → Voidf@35777hitFromWeapon(tool.weap.SkulBone, Entity, Ref) → Voidf@35778addWhirlwindDur(tool.weap.SkulBone, F64) → Void
Bindings
- static
f@35779__constructor__(tool.weap.SkulBone, en.Hero, tool.InventItem) → Void