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en.AmazonManager

en.AmazonManager

Inherits from: Entity

Fields

NameType
nearbyPlatformshl.types.ArrayObj
amazonSurvivalen.mob.AmazonSurvival
amazonTacticen.mob.AmazonTactic
amazonBrutalen.mob.AmazonBrutal
fireScrollBool
fireInitDoneBool
lastKnownHeroRoomlevel.Room
lastRoomlevel.Room
activeAmazonhl.types.ArrayObj
heroen.Hero
hitAreaFiretool.Area
fireHitUpOffsetF64
fireHitDownOffsetF64
fireHitMinDamageDistF64
fireHitMaxDamageDistF64
chaseStartedBool
fireStartedBool
fireTargetYF64
currentFireSpeedF64
noChaseBool
currentHeroRoomlevel.Room
heroTriggeredBossRoomBool
heroYOnBossRoomStartF64
offsetMinCameraYI32
phaseI32
inFightAmazonI32
fightAmazonIndexI32
restCycleI32
timeInBossRoomhl.types.ArrayBytes_Float
factorBossdeactivatedhl.types.ArrayBytes_Float
bossRestCycleCounthl.types.ArrayBytes_Int
timeBossResthl.types.ArrayBytes_Float
phaseLifeRatiohl.types.ArrayBytes_Float
timeInAscensionF64
factorBossdeactivatedAscF64
entranceRoomlevel.Room
chasePhaseI32
chaseFleeSpot1tool.CPoint
chaseFleeSpot2tool.CPoint
chaseFleeSpot3tool.CPoint
canPlaceFireBool
fireMinXI32
fireMaxXI32
fireFatalFallOffsetCaseI32
fireStopBeforeBossSpot1tool.CPoint
fireStopBeforeBossSpot2tool.CPoint
fireStopBeforeBossSpot3tool.CPoint
fireStopBeforeBossOffsetCaseI32
playerQuitedLastBossFightBool
fireStopDuringBossSpottool.CPoint
gameTimeAtStartSF64
sanicAchievementCheckedBool
shouldDropSanicBlueprintBool
canTrackHeroOutOfBossRoomBool
openedDoorsBool
afterImageAmazonlibs.heaps.slib.HSprite
fireAmbientChannelhxd.snd.Channel
onBossFightCinematicStartedFun
onBossFightRoomLeftFun
smogGradientInBossFightModeBool
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@7143 get_currentTimeInBossRoom(en.AmazonManager) → F64
  • f@7144 get_allAmazonsDefeated(en.AmazonManager) → Bool
  • f@7147 init(en.AmazonManager) → Void
  • f@7148 initGfx(en.AmazonManager) → Void
  • f@7149 canBeHit(en.AmazonManager) → Bool
  • f@7150 overrideLevelInitMusic(en.AmazonManager) → Void
  • f@7151 startFightMusic(en.AmazonManager, Bool) → Void
  • f@7152 onCooldownEnd(en.AmazonManager, String, I32) → Void
  • f@7153 onLeaveMap(en.AmazonManager) → Void
  • f@7154 onDamage(en.AmazonManager, tool.atk.AttackData) → Void
  • f@7155 onDie(en.AmazonManager) → Void
  • f@7156 canApplyRepelling(en.AmazonManager) → Bool
  • f@7157 checkActiveAmazon(en.AmazonManager) → Void
  • f@7158 onAmazonDeath(en.AmazonManager) → Void
  • f@7159 checkPrctTowerAscent(en.AmazonManager) → F64
  • f@7160 initFireStartingPoint(en.AmazonManager) → Void
  • f@7161 heroSecurityCheck(en.AmazonManager) → Void
  • f@7162 fixedUpdate(en.AmazonManager) → Void
  • f@7163 postUpdate(en.AmazonManager) → Void
  • f@7164 updateFireSfxVolume(en.AmazonManager) → Void
  • f@7165 activateDeactivateAmazonsBossRoom(en.AmazonManager) → Void
  • f@7166 activateDeactivateAmazons(en.AmazonManager) → Void
  • f@7167 resetBossFightData(en.AmazonManager) → Void
  • f@7168 brutalDashAttackManagement(en.AmazonManager) → Void
  • f@7169 updateCurrentRoom(en.AmazonManager) → Void
  • f@7170 destroy(en.AmazonManager) → Void
  • f@7171 initChaseFleeSpots(en.AmazonManager) → Void
  • f@7172 getChaseFleeSpotX(en.AmazonManager, I32) → I32
  • f@7173 getChaseFleeSpotY(en.AmazonManager, I32) → I32
  • f@7174 initFireStopBeforeBossSpots(en.AmazonManager) → Void
  • f@7175 getFireStopBeforeBossSpotY(en.AmazonManager) → F64
  • f@7176 initCurrentFireStopDuringnBossSpot(en.AmazonManager) → Void
  • f@7177 initSanicAchievement(en.AmazonManager) → Void
  • f@7178 checkSanicAchievement(en.AmazonManager) → Void
  • f@7179 checkSanicAchievementDrop(en.AmazonManager) → Void
  • f@7180 dropSanicBlueprint(en.AmazonManager, I32, I32) → Void
  • f@7181 getCLID(en.AmazonManager) → I32
  • f@7182 serialize(en.AmazonManager, hxbit.Serializer) → Void
  • f@7183 getSerializeSchema(en.AmazonManager) → hxbit.Schema
  • f@7184 unserializeInit(en.AmazonManager) → Void
  • f@7185 unserialize(en.AmazonManager, hxbit.Serializer) → Void
  • f@7186 getEntityCLIDS(en.AmazonManager) → hl.types.ArrayBytes_Int

Bindings

  • f@7146 onBossFightRoomLeft(en.AmazonManager) → Void
  • f@7145 onBossFightCinematicStarted(en.AmazonManager) → Void
  • static f@7277 __constructor__(en.AmazonManager, pr.Level, I32, I32, en.Hero) → Void