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light.Water

light.Water

Inherits from: light.DeferredSprite

Fields

NameType
stepSizeI32
shadershader.SSReflection
staticGROUPI32

Protos

  • f@32777 sync(light.Water, h2d.RenderContext) → Void

Bindings

  • static f@32782 __constructor__(light.Water, h2d.Object) → Void