light.Water
light.Water
Inherits from: light.DeferredSprite
Fields
| Name | Type | |
|---|---|---|
stepSize | I32 | |
shader | shader.SSReflection | |
| static | GROUP | I32 |
Protos
f@32777sync(light.Water, h2d.RenderContext) → Void
Bindings
- static
f@32782__constructor__(light.Water, h2d.Object) → Void