tool.weap.dual.SnakeSwordSwap
tool.weap.dual.SnakeSwordSwap
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
isFirstWeapon | Bool | |
nextIsAttack | Bool |
Protos
f@35785get_cycle(tool.weap.dual.SnakeSwordSwap) → I32f@35786cycleIsAttack(tool.weap.dual.SnakeSwordSwap) → Boolf@35787incrementCycle(tool.weap.dual.SnakeSwordSwap) → Voidf@35788getOtherWeapon(tool.weap.dual.SnakeSwordSwap) → tool.Weaponf@35789getPerfectTiming(tool.weap.dual.SnakeSwordSwap) → Boolf@35790dynOnInterrupt(tool.weap.dual.SnakeSwordSwap, tool.WeaponSkill, F64) → Voidf@35791onExecute(tool.weap.dual.SnakeSwordSwap) → Boolf@35792hitFromWeapon(tool.weap.dual.SnakeSwordSwap, Entity, Ref) → Voidf@35793swapWeapon(tool.weap.dual.SnakeSwordSwap) → Voidf@35794fixedUpdate(tool.weap.dual.SnakeSwordSwap) → Voidf@35795dynOnFxFrame(tool.weap.dual.SnakeSwordSwap, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
Bindings
- static
f@35796__constructor__(tool.weap.dual.SnakeSwordSwap, en.Hero, tool.InventItem) → Void