cine.HomunculusAnal
cine.HomunculusAnal
Inherits from: GameCinematic
Fields
| Name | Type | |
|---|---|---|
hom | en.Homunculus | |
body | en.UsableBody | |
hero | en.Hero | |
baseColor | I32 | |
furyColor | I32 | |
hasSpawn | Bool | |
itemDrop | Bool | |
skin | String | |
pipePos | tool.FPoint |
Protos
f@14139activateSwitchBossRune(cine.HomunculusAnal) → Voidf@14140spawnHero(cine.HomunculusAnal) → Voidf@14141headCharge(cine.HomunculusAnal, F64) → Voidf@14142onDispose(cine.HomunculusAnal) → Voidf@14143update(cine.HomunculusAnal) → Void
Bindings
- static
f@14138__constructor__(cine.HomunculusAnal, en.Homunculus, en.UsableBody, Bool, String) → Void