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cine.HomunculusAnal

cine.HomunculusAnal

Inherits from: GameCinematic

Fields

NameType
homen.Homunculus
bodyen.UsableBody
heroen.Hero
baseColorI32
furyColorI32
hasSpawnBool
itemDropBool
skinString
pipePostool.FPoint

Protos

  • f@14139 activateSwitchBossRune(cine.HomunculusAnal) → Void
  • f@14140 spawnHero(cine.HomunculusAnal) → Void
  • f@14141 headCharge(cine.HomunculusAnal, F64) → Void
  • f@14142 onDispose(cine.HomunculusAnal) → Void
  • f@14143 update(cine.HomunculusAnal) → Void

Bindings

  • static f@14138 __constructor__(cine.HomunculusAnal, en.Homunculus, en.UsableBody, Bool, String) → Void