h3d.pass._Border.BorderShader
h3d.pass._Border.BorderShader
Inherits from: h3d.shader.ScreenShader
Fields
| Name | Type | |
|---|---|---|
color__ | h3d.Vector | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30866updateConstants(h3d.pass._Border.BorderShader, hxsl.Globals) → Voidf@30867getParamValue(h3d.pass._Border.BorderShader, I32) → Dynf@30868getParamFloatValue(h3d.pass._Border.BorderShader, I32) → F64
Bindings
- static
f@30865__constructor__(h3d.pass._Border.BorderShader) → Void