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h3d.pass._Border.BorderShader

h3d.pass._Border.BorderShader

Inherits from: h3d.shader.ScreenShader

Fields

NameType
color__h3d.Vector
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@30866 updateConstants(h3d.pass._Border.BorderShader, hxsl.Globals) → Void
  • f@30867 getParamValue(h3d.pass._Border.BorderShader, I32) → Dyn
  • f@30868 getParamFloatValue(h3d.pass._Border.BorderShader, I32) → F64

Bindings

  • static f@30865 __constructor__(h3d.pass._Border.BorderShader) → Void