en.bu.DookuBatBullet
en.bu.DookuBatBullet
Inherits from: en.Bullet
Fields
| Name | Type | |
|---|---|---|
theta | F64 | |
splatters | Bool | |
amplitude | F64 | |
waveFrequency | F64 | |
cleanDx | F64 | |
cleanDy | F64 | |
sprite | libs.heaps.slib.HSpriteBE | |
baseAng | F64 | |
alphaTween | libs.misc.Tween | |
parentBatch | libs.heaps.slib.HSpriteBatch | |
activated | Bool | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@9325init(en.bu.DookuBatBullet) → Voidf@9326initOnPool(en.bu.DookuBatBullet, Entity, tool.atk.AttackData, F64, F64, I32, Ref, Ref, Ref) → Voidf@9327deactivate(en.bu.DookuBatBullet) → Voidf@9328initBulletSprite(en.bu.DookuBatBullet) → Voidf@9329_isOnScreen(en.bu.DookuBatBullet) → Boolf@9330initGfx(en.bu.DookuBatBullet) → Voidf@9331onTouchValidTarget(en.bu.DookuBatBullet, Entity) → Voidf@9332postUpdate(en.bu.DookuBatBullet) → Voidf@9333fixedUpdate(en.bu.DookuBatBullet) → Voidf@9334destroy(en.bu.DookuBatBullet) → Voidf@9335onFatalFallStart(en.bu.DookuBatBullet, Ref) → Voidf@9336onOutOfGameChange(en.bu.DookuBatBullet) → Voidf@9337block(en.bu.DookuBatBullet, Bool) → Voidf@9339setSpriteTransform(en.bu.DookuBatBullet) → Voidf@9340onLeaveMap(en.bu.DookuBatBullet) → Voidf@9341reachMaxDist(en.bu.DookuBatBullet) → Voidf@9342blockOnCollision(en.bu.DookuBatBullet) → Voidf@9343onPierce(en.bu.DookuBatBullet) → Voidf@9344getTailColor(en.bu.DookuBatBullet) → I32f@9345onCooldownEnd(en.bu.DookuBatBullet, String, I32) → Voidf@9346getEntityCLIDS(en.bu.DookuBatBullet) → hl.types.ArrayBytes_Intf@9347getCLID(en.bu.DookuBatBullet) → I32f@9348serialize(en.bu.DookuBatBullet, hxbit.Serializer) → Voidf@9349getSerializeSchema(en.bu.DookuBatBullet) → hxbit.Schemaf@9350unserializeInit(en.bu.DookuBatBullet) → Voidf@9351unserialize(en.bu.DookuBatBullet, hxbit.Serializer) → Void
Bindings
f@9338onBlock(en.bu.DookuBatBullet, Bool) → Void- static
f@9352__constructor__(en.bu.DookuBatBullet, libs.heaps.slib.HSpriteBatch, en.DookuBatManager) → Void