en.active.GroundSaw
en.active.GroundSaw
Inherits from: en.Active
Fields
| Name | Type | |
|---|---|---|
saws | hl.types.ArrayObj | |
sawSprites | hl.types.ArrayObj | |
hasSound | Bool | |
left | I32 | |
right | I32 | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@18440initGfx(en.active.GroundSaw) → Voidf@18441onOutOfGameChange(en.active.GroundSaw) → Voidf@18442dispose(en.active.GroundSaw) → Voidf@18443init(en.active.GroundSaw) → Voidf@18444postUpdate(en.active.GroundSaw) → Voidf@18445checkFallHit(en.active.GroundSaw, en.Mob, F64) → Boolf@18446fixedUpdate(en.active.GroundSaw) → Voidf@18447getEntityCLIDS(en.active.GroundSaw) → hl.types.ArrayBytes_Intf@18448getCLID(en.active.GroundSaw) → I32f@18449serialize(en.active.GroundSaw, hxbit.Serializer) → Voidf@18450getSerializeSchema(en.active.GroundSaw) → hxbit.Schemaf@18451unserializeInit(en.active.GroundSaw) → Voidf@18452unserialize(en.active.GroundSaw, hxbit.Serializer) → Void
Bindings
- static
f@18454__constructor__(en.active.GroundSaw, en.Hero, I32, I32, tool.InventItem) → Void - static
f@18453create(en.Hero, I32, I32, tool.InventItem) → en.active.GroundSaw