h3d.shader.MinMaxShader
h3d.shader.MinMaxShader
Inherits from: h3d.shader.ScreenShader
Fields
| Name | Type | |
|---|---|---|
texA__ | h3d.mat.Texture | |
texB__ | h3d.mat.Texture | |
isMax__ | Bool | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30882updateConstants(h3d.shader.MinMaxShader, hxsl.Globals) → Voidf@30883getParamValue(h3d.shader.MinMaxShader, I32) → Dynf@30884getParamFloatValue(h3d.shader.MinMaxShader, I32) → F64
Bindings
- static
f@30885__constructor__(h3d.shader.MinMaxShader) → Void