tool.weap.SnakeFang
tool.weap.SnakeFang
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
tpArea | tool.Area | |
tpSfx | hxd.res.Sound |
Protos
f@35780dynOnAttackAnim(tool.weap.SnakeFang, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35781onExecute(tool.weap.SnakeFang) → Boolf@35782hitFromWeapon(tool.weap.SnakeFang, Entity, Ref) → Voidf@35783teleportTo(tool.weap.SnakeFang, Entity) → Void
Bindings
- static
f@35784__constructor__(tool.weap.SnakeFang, en.Hero, tool.InventItem) → Void