en.mob.HauntedArmorAxe
en.mob.HauntedArmorAxe
Inherits from: Entity
Fields
| Name | Type | |
|---|---|---|
attackData | tool.atk.AttackData | |
tick | F64 | |
rotationSpeed | F64 | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@28217get_targetSprPosY(en.mob.HauntedArmorAxe) → F64f@28218shouldSave(en.mob.HauntedArmorAxe) → Boolf@28219canApplyRepelling(en.mob.HauntedArmorAxe) → Boolf@28220initSprite(en.mob.HauntedArmorAxe, libs.heaps.slib.SpriteLib, String, Null, Null, Null, Null, Null, h3d.mat.Texture) → Voidf@28221initGfx(en.mob.HauntedArmorAxe) → Voidf@28222onTouch(en.mob.HauntedArmorAxe, Entity) → Voidf@28223postUpdate(en.mob.HauntedArmorAxe) → Voidf@28224onOutOfGameChange(en.mob.HauntedArmorAxe) → Voidf@28225getCLID(en.mob.HauntedArmorAxe) → I32f@28226getEntityCLIDS(en.mob.HauntedArmorAxe) → hl.types.ArrayBytes_Int
Bindings
- static
f@28227__constructor__(en.mob.HauntedArmorAxe, en.mob.HauntedArmor, F64, F64, F64, F64, F64) → Void