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en.mob.HauntedArmorAxe

en.mob.HauntedArmorAxe

Inherits from: Entity

Fields

NameType
attackDatatool.atk.AttackData
tickF64
rotationSpeedF64
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@28217 get_targetSprPosY(en.mob.HauntedArmorAxe) → F64
  • f@28218 shouldSave(en.mob.HauntedArmorAxe) → Bool
  • f@28219 canApplyRepelling(en.mob.HauntedArmorAxe) → Bool
  • f@28220 initSprite(en.mob.HauntedArmorAxe, libs.heaps.slib.SpriteLib, String, Null, Null, Null, Null, Null, h3d.mat.Texture) → Void
  • f@28221 initGfx(en.mob.HauntedArmorAxe) → Void
  • f@28222 onTouch(en.mob.HauntedArmorAxe, Entity) → Void
  • f@28223 postUpdate(en.mob.HauntedArmorAxe) → Void
  • f@28224 onOutOfGameChange(en.mob.HauntedArmorAxe) → Void
  • f@28225 getCLID(en.mob.HauntedArmorAxe) → I32
  • f@28226 getEntityCLIDS(en.mob.HauntedArmorAxe) → hl.types.ArrayBytes_Int

Bindings

  • static f@28227 __constructor__(en.mob.HauntedArmorAxe, en.mob.HauntedArmor, F64, F64, F64, F64, F64) → Void