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en.inter.ArmoryButton

en.inter.ArmoryButton

Inherits from: en.Interactive

Fields

NameType
isActivatedBool
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@23367 initGfx(en.inter.ArmoryButton) → Void
  • f@23368 canBeActivated(en.inter.ArmoryButton, en.Hero) → Bool
  • f@23369 onFocus(en.inter.ArmoryButton) → Void
  • f@23370 deactivate(en.inter.ArmoryButton) → Void
  • f@23371 onActivate(en.inter.ArmoryButton, en.Hero, Bool) → Void
  • f@23372 getEntityCLIDS(en.inter.ArmoryButton) → hl.types.ArrayBytes_Int
  • f@23373 getCLID(en.inter.ArmoryButton) → I32
  • f@23374 serialize(en.inter.ArmoryButton, hxbit.Serializer) → Void
  • f@23375 getSerializeSchema(en.inter.ArmoryButton) → hxbit.Schema
  • f@23376 unserialize(en.inter.ArmoryButton, hxbit.Serializer) → Void

Bindings

  • static f@23366 __constructor__(en.inter.ArmoryButton, pr.Level, I32, I32) → Void