tool.weap.GoldDigger
tool.weap.GoldDigger
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
evolved | Bool |
Protos
f@35437fixedUpdate(tool.weap.GoldDigger) → Voidf@35438onExecute(tool.weap.GoldDigger) → Boolf@35439hitFromWeapon(tool.weap.GoldDigger, Entity, Ref) → Voidf@35440drop(tool.weap.GoldDigger, I32, Entity) → Voidf@35441dropGold(tool.weap.GoldDigger, I32, I32, Entity) → Voidf@35442dynOnAttackAnim(tool.weap.GoldDigger, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35443replaceItem(tool.weap.GoldDigger) → Voidf@35444dynOnFxFrame(tool.weap.GoldDigger, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
Bindings
- static
f@35445__constructor__(tool.weap.GoldDigger, en.Hero, tool.InventItem, Bool) → Void