en.bu.BibleBullet
en.bu.BibleBullet
Inherits from: en.Bullet
Fields
| Name | Type | |
|---|---|---|
itemInf | Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2] | |
rotSpeed | F64 | |
distance | F64 | |
hitCount | I32 | |
curAng | F64 | |
pageSb | libs.heaps.slib.HSpriteBatch | |
baseAtk | tool.atk.AttackData | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@21799init(en.bu.BibleBullet) → Voidf@21800initGfx(en.bu.BibleBullet) → Voidf@21801onFatalFallStart(en.bu.BibleBullet, Ref) → Voidf@21802block(en.bu.BibleBullet, Bool) → Voidf@21803onTouchValidTarget(en.bu.BibleBullet, Entity) → Voidf@21804onCooldownEnd(en.bu.BibleBullet, String, I32) → Voidf@21806addHitCount(en.bu.BibleBullet) → Voidf@21807updateDir(en.bu.BibleBullet) → Voidf@21808setSpriteTransform(en.bu.BibleBullet) → Voidf@21809fixedUpdate(en.bu.BibleBullet) → Voidf@21810postUpdate(en.bu.BibleBullet) → Voidf@21811updateMovement(en.bu.BibleBullet) → Voidf@21812setPosPixel(en.bu.BibleBullet, F64, F64) → Voidf@21813getEntityCLIDS(en.bu.BibleBullet) → hl.types.ArrayBytes_Intf@21814getCLID(en.bu.BibleBullet) → I32f@21815serialize(en.bu.BibleBullet, hxbit.Serializer) → Voidf@21816getSerializeSchema(en.bu.BibleBullet) → hxbit.Schemaf@21817unserialize(en.bu.BibleBullet, hxbit.Serializer) → Void
Bindings
f@21805canHit(en.bu.BibleBullet, Entity) → Bool- static
f@21798__constructor__(en.bu.BibleBullet, Entity, tool.atk.AttackData, F64, I32) → Void