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en.FireWall

en.FireWall

Inherits from: Entity

Fields

NameType
moben.Mob
areatool.Area
speedF64
curHeiF64
skillNameString
skillInfosVirtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]
destroyOnTouchBool
destroyOnBlockBool
getSfxLoopFun
onFixedUpdateFun
createTouchAttackFun
playFxFun
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@8105 init(en.FireWall) → Void
  • f@8106 initGfx(en.FireWall) → Void
  • f@8107 fixedUpdate(en.FireWall) → Void
  • f@8110 checkTouchOpponents(en.FireWall) → Void
  • f@8111 postUpdate(en.FireWall) → Void
  • f@8113 getCLID(en.FireWall) → I32
  • f@8114 serialize(en.FireWall, hxbit.Serializer) → Void
  • f@8115 getSerializeSchema(en.FireWall) → hxbit.Schema
  • f@8116 unserializeInit(en.FireWall) → Void
  • f@8117 unserialize(en.FireWall, hxbit.Serializer) → Void
  • f@8118 getEntityCLIDS(en.FireWall) → hl.types.ArrayBytes_Int

Bindings

  • f@8112 playFx(en.FireWall) → Void
  • f@8109 createTouchAttack(en.FireWall) → tool.atk.AttackData
  • f@8108 onFixedUpdate(en.FireWall) → Void
  • f@8104 getSfxLoop(en.FireWall) → hxd.res.Sound
  • static f@8119 __constructor__(en.FireWall, en.Mob, String, I32, I32, I32, F64, Ref) → Void