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hxsl._Linker.ShaderInfos

hxsl._Linker.ShaderInfos

Fields

NameType
uidI32
nameString
priorityI32
bodyVirtual[e, p, t]
usedFunctionshl.types.ArrayObj
depshaxe.ds.ObjectMap
readhaxe.ds.IntMap
writehaxe.ds.IntMap
processedhaxe.ds.IntMap
vertexNull
onStackBool
hasDiscardBool
markedNull
staticUIDI32

Protos

No protos.

Bindings

  • static f@31455 __constructor__(hxsl._Linker.ShaderInfos, String, Null) → Void