tool.weap.QuickFists
tool.weap.QuickFists
Inherits from: tool.Weapon
Fields
No fields.
Protos
f@35697dynOnFxFrame(tool.weap.QuickFists, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35698dynOnAttackAnim(tool.weap.QuickFists, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35699onExecute(tool.weap.QuickFists) → Boolf@35700hitFromWeapon(tool.weap.QuickFists, Entity, Ref) → Voidf@35701explode(tool.weap.QuickFists, Entity) → Void
Bindings
- static
f@35702__constructor__(tool.weap.QuickFists, en.Hero, tool.InventItem) → Void