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tool.HookChainSurvival

tool.HookChainSurvival

Inherits from: libs.Process

Fields

NameType
wrapperh2d.Object
owneren.mob.AmazonSurvival
partshl.types.ArrayObj
grapplinglibs.heaps.slib.HSprite
grapplingWidI32
hookRadiusF64
visibleBool
audibleBool
maxChainLengthF64
ratioF64
oscilF64
tensionOverrideNull
dxF64
dyF64
wxF64
wyF64
lastWxF64
lastWyF64
angF64
isBackBool
dirI32
itemtool.InventItem
atkDatatool.atk.AttackData
targetGetterFun
atkTypeen.mob.BallAtkType
handString
checkCollDistF64
enableOnionTrailBool
onionshl.types.ArrayObj
onReachNothingFun
onRetractStartFun
onRetractCompleteFun
lastChecktool.FPoint

Protos

  • f@6984 onDispose(tool.HookChainSurvival) → Void
  • f@6988 retract(tool.HookChainSurvival) → Void
  • f@6989 launch(tool.HookChainSurvival, tool.atk.AttackData, Ref, en.mob.BallAtkType) → Void
  • f@6990 isExtending(tool.HookChainSurvival) → Bool
  • f@6991 isRetracting(tool.HookChainSurvival) → Bool
  • f@6992 postUpdate(tool.HookChainSurvival) → Void
  • f@6993 collisionCheck(tool.HookChainSurvival, F64, F64) → Void
  • f@6994 update(tool.HookChainSurvival) → Void
  • f@6995 set_visible(tool.HookChainSurvival, Bool) → Bool
  • f@6996 onVisibleChanged(tool.HookChainSurvival) → Void

Bindings

  • f@6987 onRetractComplete(tool.HookChainSurvival) → Void
  • f@6986 onRetractStart(tool.HookChainSurvival) → Void
  • f@6985 onReachNothing(tool.HookChainSurvival) → Void
  • static f@7280 __constructor__(tool.HookChainSurvival, en.mob.AmazonSurvival, String, String, F64, Fun, String) → Void