tool.mainSkills.Homunculus
tool.mainSkills.Homunculus
Inherits from: tool.HeroMainSkill
Fields
| Name | Type | |
|---|---|---|
| static | __clid | I32 |
Protos
f@9673init(tool.mainSkills.Homunculus) → Voidf@9674destroy(tool.mainSkills.Homunculus) → Voidf@9675passiveFixedUpdate(tool.mainSkills.Homunculus) → Voidf@9676prepare(tool.mainSkills.Homunculus) → Boolf@9677onStart(tool.mainSkills.Homunculus) → Voidf@9678onEnd(tool.mainSkills.Homunculus) → Voidf@9679onReady(tool.mainSkills.Homunculus) → Voidf@9680isUsingInputs(tool.mainSkills.Homunculus) → Boolf@9681onOwnerDamaged(tool.mainSkills.Homunculus, tool.atk.AttackData) → Voidf@9682startCooldown(tool.mainSkills.Homunculus) → Voidf@9683getCLID(tool.mainSkills.Homunculus) → I32
Bindings
- static
f@9684__constructor__(tool.mainSkills.Homunculus, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void