en.inter.TwitchChest
en.inter.TwitchChest
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
isOpen | Bool | |
items | hl.types.ArrayObj | |
rockFront | libs.heaps.slib.HSprite | |
rockBack | libs.heaps.slib.HSprite | |
rune | libs.heaps.slib.HSprite | |
runeGlow | libs.heaps.slib.HSprite | |
godRays | libs.heaps.slib.HSpriteBE | |
glowT | F64 | |
| static | DMG_PER_VOTE | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@25133addContent(en.inter.TwitchChest, tool.InventItem) → Voidf@25134popDamage(en.inter.TwitchChest, tool.atk.AttackData) → Voidf@25135initGfx(en.inter.TwitchChest) → Voidf@25136minimapTracking(en.inter.TwitchChest) → Voidf@25137canBeHitBy(en.inter.TwitchChest, Entity) → Boolf@25138open(en.inter.TwitchChest) → Voidf@25139onDamage(en.inter.TwitchChest, tool.atk.AttackData) → Voidf@25140onDie(en.inter.TwitchChest) → Voidf@25141dispose(en.inter.TwitchChest) → Voidf@25142voteHit(en.inter.TwitchChest, tool.TwitchMessage) → Boolf@25143hitNearbyMobs(en.inter.TwitchChest, F64) → Voidf@25144onOutOfGameChange(en.inter.TwitchChest) → Voidf@25145canBeActivated(en.inter.TwitchChest, en.Hero) → Boolf@25146onFocus(en.inter.TwitchChest) → Voidf@25147onActivate(en.inter.TwitchChest, en.Hero, Bool) → Voidf@25148postUpdate(en.inter.TwitchChest) → Voidf@25149fixedUpdate(en.inter.TwitchChest) → Voidf@25150getEntityCLIDS(en.inter.TwitchChest) → hl.types.ArrayBytes_Intf@25151getCLID(en.inter.TwitchChest) → I32f@25152serialize(en.inter.TwitchChest, hxbit.Serializer) → Voidf@25153getSerializeSchema(en.inter.TwitchChest) → hxbit.Schemaf@25154unserializeInit(en.inter.TwitchChest) → Voidf@25155unserialize(en.inter.TwitchChest, hxbit.Serializer) → Void
Bindings
- static
f@25132__constructor__(en.inter.TwitchChest, pr.Level, I32, I32) → Void