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en.inter.TwitchChest

en.inter.TwitchChest

Inherits from: en.Interactive

Fields

NameType
isOpenBool
itemshl.types.ArrayObj
rockFrontlibs.heaps.slib.HSprite
rockBacklibs.heaps.slib.HSprite
runelibs.heaps.slib.HSprite
runeGlowlibs.heaps.slib.HSprite
godRayslibs.heaps.slib.HSpriteBE
glowTF64
staticDMG_PER_VOTEI32
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@25133 addContent(en.inter.TwitchChest, tool.InventItem) → Void
  • f@25134 popDamage(en.inter.TwitchChest, tool.atk.AttackData) → Void
  • f@25135 initGfx(en.inter.TwitchChest) → Void
  • f@25136 minimapTracking(en.inter.TwitchChest) → Void
  • f@25137 canBeHitBy(en.inter.TwitchChest, Entity) → Bool
  • f@25138 open(en.inter.TwitchChest) → Void
  • f@25139 onDamage(en.inter.TwitchChest, tool.atk.AttackData) → Void
  • f@25140 onDie(en.inter.TwitchChest) → Void
  • f@25141 dispose(en.inter.TwitchChest) → Void
  • f@25142 voteHit(en.inter.TwitchChest, tool.TwitchMessage) → Bool
  • f@25143 hitNearbyMobs(en.inter.TwitchChest, F64) → Void
  • f@25144 onOutOfGameChange(en.inter.TwitchChest) → Void
  • f@25145 canBeActivated(en.inter.TwitchChest, en.Hero) → Bool
  • f@25146 onFocus(en.inter.TwitchChest) → Void
  • f@25147 onActivate(en.inter.TwitchChest, en.Hero, Bool) → Void
  • f@25148 postUpdate(en.inter.TwitchChest) → Void
  • f@25149 fixedUpdate(en.inter.TwitchChest) → Void
  • f@25150 getEntityCLIDS(en.inter.TwitchChest) → hl.types.ArrayBytes_Int
  • f@25151 getCLID(en.inter.TwitchChest) → I32
  • f@25152 serialize(en.inter.TwitchChest, hxbit.Serializer) → Void
  • f@25153 getSerializeSchema(en.inter.TwitchChest) → hxbit.Schema
  • f@25154 unserializeInit(en.inter.TwitchChest) → Void
  • f@25155 unserialize(en.inter.TwitchChest, hxbit.Serializer) → Void

Bindings

  • static f@25132 __constructor__(en.inter.TwitchChest, pr.Level, I32, I32) → Void