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spine.Bone

spine.Bone

Fields

NameType
dataspine.BoneData
skeletonspine.Skeleton
parentspine.Bone
childrenhl.types.ArrayObj
xF64
yF64
rotationF64
scaleXF64
scaleYF64
shearXF64
shearYF64
axF64
ayF64
arotationF64
ascaleXF64
ascaleYF64
ashearXF64
ashearYF64
appliedValidBool
aF64
bF64
worldXF64
cF64
dF64
worldYF64
sortedBool
Virtual[update]

Protos

  • f@9197 update(spine.Bone) → Void
  • f@9198 updateWorldTransform(spine.Bone) → Void
  • f@9199 updateWorldTransformWithData(spine.Bone, F64, F64, F64, F64, F64, F64, F64) → Void

Bindings

  • static f@9201 __constructor__(spine.Bone, spine.BoneData, spine.Skeleton, spine.Bone) → Void