h3d.shader.BaseMesh
h3d.shader.BaseMesh
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
color__ | h3d.Vector | |
specularPower__ | F64 | |
specularAmount__ | F64 | |
specularColor__ | h3d.Vector | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30814updateConstants(h3d.shader.BaseMesh, hxsl.Globals) → Voidf@30815getParamValue(h3d.shader.BaseMesh, I32) → Dynf@30816getParamFloatValue(h3d.shader.BaseMesh, I32) → F64
Bindings
- static
f@30817__constructor__(h3d.shader.BaseMesh) → Void