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h3d.shader.BaseMesh

h3d.shader.BaseMesh

Inherits from: hxsl.Shader

Fields

NameType
color__h3d.Vector
specularPower__F64
specularAmount__F64
specularColor__h3d.Vector
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@30814 updateConstants(h3d.shader.BaseMesh, hxsl.Globals) → Void
  • f@30815 getParamValue(h3d.shader.BaseMesh, I32) → Dyn
  • f@30816 getParamFloatValue(h3d.shader.BaseMesh, I32) → F64

Bindings

  • static f@30817 __constructor__(h3d.shader.BaseMesh) → Void