en.inter.TrainingDoor
en.inter.TrainingDoor
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
hsFront | libs.heaps.slib.HSprite | |
hsDoor | libs.heaps.slib.HSprite | |
hsDarkDoor | libs.heaps.slib.HSprite | |
isOpen | Bool | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@14122initGfx(en.inter.TrainingDoor) → Voidf@14123disposeGfx(en.inter.TrainingDoor) → Voidf@14124onApplyOptions(en.inter.TrainingDoor) → Voidf@14125onOutOfGameChange(en.inter.TrainingDoor) → Voidf@14126onFocus(en.inter.TrainingDoor) → Voidf@14127onActivate(en.inter.TrainingDoor, en.Hero, Bool) → Voidf@14128open(en.inter.TrainingDoor) → Voidf@14129postUpdate(en.inter.TrainingDoor) → Voidf@14130minimapTracking(en.inter.TrainingDoor) → Voidf@14131getEntityCLIDS(en.inter.TrainingDoor) → hl.types.ArrayBytes_Intf@14132getCLID(en.inter.TrainingDoor) → I32f@14133serialize(en.inter.TrainingDoor, hxbit.Serializer) → Voidf@14134getSerializeSchema(en.inter.TrainingDoor) → hxbit.Schemaf@14135unserialize(en.inter.TrainingDoor, hxbit.Serializer) → Void
Bindings
- static
f@14136__constructor__(en.inter.TrainingDoor, pr.Level, I32, I32) → Void