Skip to content

level.disp.BossRushZone

level.disp.BossRushZone

Inherits from: level.BiomeDisp

Fields

NameType
gearshl.types.ArrayObj
smallDoorTileshl.types.ArrayObj

Protos

  • f@32750 decorateRoom(level.disp.BossRushZone, level.Room) → Void
  • f@32751 initDecoEntities(level.disp.BossRushZone) → Void
  • f@32752 decorateZone(level.disp.BossRushZone, level.DecoZone) → Void
  • f@32753 addSmallDoors(level.disp.BossRushZone, level.DecoZone) → Void
  • f@32754 addAlcoves(level.disp.BossRushZone, level.DecoZone) → Void
  • f@32755 addSmallArch(level.disp.BossRushZone, level.DecoZone) → Void
  • f@32756 addWallLight(level.disp.BossRushZone, level.Room, F64, F64) → Void
  • f@32757 renderFloorStamps(level.disp.BossRushZone) → Void
  • f@32758 updateBiomeFx(level.disp.BossRushZone) → Void

Bindings

  • static f@32749 __constructor__(level.disp.BossRushZone, pr.Level, level.LevelMap) → Void