level.disp.BossRushZone
level.disp.BossRushZone
Inherits from: level.BiomeDisp
Fields
| Name | Type | |
|---|---|---|
gears | hl.types.ArrayObj | |
smallDoorTiles | hl.types.ArrayObj |
Protos
f@32750decorateRoom(level.disp.BossRushZone, level.Room) → Voidf@32751initDecoEntities(level.disp.BossRushZone) → Voidf@32752decorateZone(level.disp.BossRushZone, level.DecoZone) → Voidf@32753addSmallDoors(level.disp.BossRushZone, level.DecoZone) → Voidf@32754addAlcoves(level.disp.BossRushZone, level.DecoZone) → Voidf@32755addSmallArch(level.disp.BossRushZone, level.DecoZone) → Voidf@32756addWallLight(level.disp.BossRushZone, level.Room, F64, F64) → Voidf@32757renderFloorStamps(level.disp.BossRushZone) → Voidf@32758updateBiomeFx(level.disp.BossRushZone) → Void
Bindings
- static
f@32749__constructor__(level.disp.BossRushZone, pr.Level, level.LevelMap) → Void