cine.HeroDeathRespawn
cine.HeroDeathRespawn
Inherits from: GameCinematic
Fields
| Name | Type | |
|---|---|---|
containerBack | light.TopFx | |
containerFront | light.TopFx | |
hero | en.Hero | |
corpse | en.HeroDeadCorpse | |
maskBack | h2d.Bitmap | |
maskFront | h2d.Bitmap | |
attacker | Entity | |
respawnCx | I32 | |
respawnCy | I32 | |
fxSb | libs.heaps.slib.HSpriteBatch |
Protos
f@14082respawn(cine.HeroDeathRespawn) → Voidf@14083onDispose(cine.HeroDeathRespawn) → Voidf@14084postUpdate(cine.HeroDeathRespawn) → Void
Bindings
- static
f@14081__constructor__(cine.HeroDeathRespawn, en.Hero) → Void