dx._GameController.DInputMapping
dx._GameController.DInputMapping
Fields
| Name | Type | |
|---|---|---|
guid | I32 | |
name | Bytes | |
button | Array | |
| static | DEFAULTS | hl.types.ArrayObj |
| static | parseDefaults | Fun |
Protos
No protos.
Bindings
- static
f@18322__constructor__(dx._GameController.DInputMapping, String) → Void - static
f@18321parseDefaults() → Array