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dx._GameController.DInputMapping

dx._GameController.DInputMapping

Fields

NameType
guidI32
nameBytes
buttonArray
staticDEFAULTShl.types.ArrayObj
staticparseDefaultsFun

Protos

No protos.

Bindings

  • static f@18322 __constructor__(dx._GameController.DInputMapping, String) → Void
  • static f@18321 parseDefaults() → Array